Showing posts with label notes. Show all posts
Showing posts with label notes. Show all posts

Monday, February 22, 2016

There is Trouble With the Trees

Another week, another post….a little more insane.

First off lets go over some of the notes from last week, shall we?

-Fan shot
—good

-On the floor shot
—floor is the wrong angle
—need more shadows

-Rack focus shot
—louder ‘grunt’ sound
—better timing on hitting piece
—…some other stuff I don’t quite remember

For the most part MW2 is done. Yeah, the fixes need to be made, Evil need to still pop out in the end - but I can move on now.

So….moving on.

Next that I decided to tackle is Evil World (EW) - which means a lot of trees……again. (Have I mentioned how much I dislike making trees and forests? I really don’t like it)

I’m budgeting myself 3-4 weeks to get this world done. Basically by half-way through spring break I want to move to Water World (WW).

This was week 1.

The idea was that I would work on the <insert word of you choice> trees. I really, really, would prefer to do this on the computer. Why? Charcoal gets all over me, it will get all over the scanner, and ever since a teacher told me to never touch it again I’ve been off the medium.

Well, anyway, I did make a bunch of trees and here are some of them.

I’m playing a bit with the texture. It will look nice alone on white, but then get a bit bland when composed, so I’ve been trying to find a way I like while playing with some new brushes. I'm also trying to decide if it's easier/nicer looking to 2.5D composite it, or to just make layers of pre-composed tree layers....




Other than that there isn’t much else to post. Theoretically I was going to work on Pepper week 2, Evil week 3, then composing it all together week 4. That plan has a 80% chance of changing. My grandma’s birthday party is on Sunday and while I budgeted not working that day everyone wants me there Saturday meaning the weekend is completely shot. Load on all the homework for other classes that have to get done and this project is not my number 1 issue. 


Annoying to toss a plan, but that’s life.


Wednesday, October 28, 2015

Just a Matter of Time Before We Learn How to Fly

There isn’t a long post for this week, because there was only one thing that happened.

Over the last few days I’ve been working on a final design for Pepper in the Main World at the beginning since the first part is what I’ll be working on for the rest of semester. 

After that I started blocking out the animation for the only shot her whole body is in.

You can see what I have here:



As I said, this is just blocked out. Not everything is in yet. Changes that will be happening/added-

>Cleaner motion
>More secondary motion
>Shadows
>Hand on ground has odd movement
>More exaderatgion?

There are also some files parts that need tweaking-

>Fingers on second hand needs to be added
> Second leg pose is odd
>Hair layers need to be remade to had proper motion


It's only the first shot, only blocked out, but I've learned more for just this little bit then I could have without it. Layer files that I thought where fine need to be fixed, animation styles that I thought would be the way to go turns out to be wrong... But after all, blocking it out is the first step in any good animation. It's only a matter of time.