Showing posts with label after effects. Show all posts
Showing posts with label after effects. Show all posts

Tuesday, May 3, 2016

It's Been Fun But Now I've Got to Go

To those of you that have made it to this point with me: Congratulations.

Finally -FINALLY- this animation is done. It’s pretty darn close to what I had first imagined so I’m happy with that. 

<Shout out to my friend Victoria who rendered the Cinema 4D files for me when there was nowhere on campus to do it myself>


Unfortunately those of you not in my class won't be able to see the final thing for a while. Eventually though the video will be made public. Till then you’ll have to amuse yourselves with some stills.

(At some point I would also like to make a “Making Of” video…..but not at this moment)







Now…did you get some of the lyrics this time?

Have You Forgotten What You Have and What is Yours?
-“King” by Lauren Aquilina

Circus of Your Mind
-“Circus of Your Mind” the musical Finding Neverland

I Make it Look Easy But Honey Believe Me It’s Hard
-“Hard to Be the Bard” the musical Something Rotten

We Had Some Guts and Some Luck
-“Movies Where Movies” the musical Mac and Mabel

There is Trouble With the Trees
-“The Trees” by Rush

No Time to Stay, Hello, Goodbye
-“I’m Late” in Alice in Wonderland

So Over Due I Owe Then
-“Skyfall” by Adele

7 am the Usual Morning Line Up
-“When Will My Life Begin” in Tangled

For if the Dark Returns
-“I See Fire” by Ed Sheeran in The Hobbit (pt2)

Under the Sea
-“Under the Sea” in The Little Mermaid

Miracle of Miracles
-“Wonder of Wonders” in Fiddler on the Roof

Let’s Get Down to Business
-“I’ll Make a Man Out of You” in Mulan

Till I Reach the End
-“Try Everything” by Shakira in Zootopia

It’s Been Fun But Now I’ve Got to Go
-“When Can I See You Again?” by Owl City in Wreck it Ralph



With that: Good Bye All


Tuesday, April 26, 2016

Till I Reach the End

Just one more week. One more week and I can move on with my life.

This week is pre-finals in more or less every class. That means this one too. For those few of you reading this blog that aren’t actually in my class that means that you get to see the almost done version. Unfortunately since some shows require the video not available online I will not be giving public access to the actual final.

Without further ado here is the pre-final video.


Now several things still need to happen:
—Opening title next re-vamp
—Fix the transition from FW to EW
—Finish coloring Pepper (EW) <I have been working on this, just takes for ever>
—Re-export Evil without boarder (EW)
—Add texture to Evil (CW)
—Add Pepper’s face (CW)
—Add corruption (CW)
—Add particles (CW)
—Add particles (MW2)
—Ending credits need re-vamp

There are probably a bunch of other little things that I just can’t think of at the moment too.

On another note I found a cool app this week that lets me turn my iPad Pro into a little mini cintiqu (aka a tablet that shows what is happening on the screen). Its an app called “Astropad” and it’s a bit pricy for an app ($25) but still way cheeper than a tablet. I was able to get all of Evil in MW2 drawn this way since the other computers where full.

Very much worth it.



(*I’m not advertising this thing, I just think its really cool*)

Since next week is the final week which also means that I will be adding onto the post the list of where the blog titles came from this semester. If you're thinking about it each week, the ‘game’ is coming to a close real soon.


Now I just have to survive until then……


Monday, March 28, 2016

For if the Dark Returns

This has been an incredibly long week. Projects to get back into, new projects to start…then getting sick and a holiday weekend……very long week.

So, what happened?

We didn’t have a full class critique last week and instead meet individually. As you saw from the previous post, I had basically all the line work done as well as the texture for Evil.

After the meeting it was determined that first thing that had to happen was the trees and their texture as this might influence a change in Evil’s texture. 

So that’s what I did. I finished the trees and tried to figure out if Evil was okay or not.

with line

without line

I took a poll around the labs and I’m going WITH the outline.

This past week I also worked on creating more fear it Evil using particles. As you can kind of see in the above images they looked kind of out of place. I worked with them a bit more, played with some textures, then got to a place I quite happy with.

And at that, here is what I have for this week:



Yeah, Pepper still needs color - but I’m going to be working on that in the background now and jump into Water World (WW). this world needs to happen, and needs to happen fast.

Side note:

Somehow, I sub-consciously based Evil’s silhouette off of Aku from Samurai Jack - a series I never watched as a kid but saw snippets of as I flipped through channels. This was totally by accident. What was on purpose was Evil’s eyes and how they look like Beast from Over the Garden Wall. When I watched it last year I though he was so creepy being most of the time just eyes - so I took it.


Seriously, if you haven't seen this show, you should watch it.

This just goes to show what can influence your own work. Normally I collect reference art before doing any type of concept drawing, but with all the different styles I was going for only a few pictures where collected and nothing was shown to you.




Monday, February 15, 2016

We Had Some Guts and Some Luck

A lot has happened this past week, and most of what had to get done did - somehow.

Now 2 weeks ago when we as a class looked at everyone’s blog I told my teacher that the plan was to have 90% of the animation done for MW2 done by today - that main part not to be animated would the the entrance of Evil since I’ll add him when I add him everywhere else.

Last week, if you bothered to look, I posted a test video of a fan - such a shot was needed for the beginning of MW2. If you haven’t looked at it you should, it was kind of cool.

So everything else had to be done today. I took out a shot of Pepper’s disgruntled face looking down on the piece mainly because I didn’t feel like creating it….though I also realized that it just wasn’t 100% necessary which was a bonus.

Without further ado, MW2...........pass 1.



There are a few things that need to be fixed: the shot looking down it too high on the screen at first, the animation can be smoothed a bit more, the audio - particularly the ‘grunt’ - needs to be flushed out…..and of course Evil needs to be added.

I’ll tell you though, that head turn……2 frames and the rest is luck.


Thursday, November 19, 2015

Drip, Drip, Drop

So, while it mat not show it, a LOT of work was done this week.

Mainly it was getting done painting all of the frames needed for the squirrel character.



Unfortunately, the shot didn’t make it into the animatic yet. Not that it means I'm behind. I had planned to just be painting until Saturday/Sunday so anything in this is what I had last week.

They still need to be cut out so even the things that are in the new borad-o-matic have to be revised. Regardless, the passing is working out well I think.


You will get to se it next week, well, in 2 weeks since we meet during Thanksgiving.